Struct common_runtime::providers::UdMembersStorage
source · pub struct UdMembersStorage<T: Config>(PhantomData<T>);Tuple Fields§
§0: PhantomData<T>Trait Implementations§
source§impl<T> StoredMap<<<MultiSignature as Verify>::Signer as IdentifyAccount>::AccountId, FirstEligibleUd> for UdMembersStorage<T>
impl<T> StoredMap<<<MultiSignature as Verify>::Signer as IdentifyAccount>::AccountId, FirstEligibleUd> for UdMembersStorage<T>
source§fn get(key: &T::AccountId) -> FirstEligibleUd
fn get(key: &T::AccountId) -> FirstEligibleUd
Get the item, or its default if it doesn’t yet exist; we make no distinction between the
two.
source§fn try_mutate_exists<R, E: From<DispatchError>>(
key: &T::AccountId,
f: impl FnOnce(&mut Option<FirstEligibleUd>) -> Result<R, E>
) -> Result<R, E>
fn try_mutate_exists<R, E: From<DispatchError>>( key: &T::AccountId, f: impl FnOnce(&mut Option<FirstEligibleUd>) -> Result<R, E> ) -> Result<R, E>
Maybe mutate the item only if an
Ok value is returned from f. Do nothing if an Err is
returned. It is removed or reset to default value if it has been mutated to None.
f will always be called with an option representing if the storage item exists (Some<V>)
or if the storage item does not exist (None), independent of the QueryType.Auto Trait Implementations§
impl<T> Freeze for UdMembersStorage<T>
impl<T> RefUnwindSafe for UdMembersStorage<T>where
T: RefUnwindSafe,
impl<T> Send for UdMembersStorage<T>where
T: Send,
impl<T> Sync for UdMembersStorage<T>where
T: Sync,
impl<T> Unpin for UdMembersStorage<T>where
T: Unpin,
impl<T> UnwindSafe for UdMembersStorage<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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source§impl<T> IntoEither for T
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